AI Insights · Timothy · April 2022
Performance of Top 5 Voxel Games in Oman - Q1 2022
Explore the Q1 2022 performance of the top 5 voxel games in Oman, including trends in weekly downloads, revenue, and active users.
The first quarter of 2022 showcased interesting trends for the top five voxel games on a unified platform in Oman. Here's a detailed look at their performance metrics, sourced from Sensor Tower.
Minecraft from Mojang demonstrated a steady performance. Weekly revenue peaked at approximately $841 in the week of January 31, followed by a gradual decline to around $471 by the end of March. Downloads varied, with a notable increase to 104 in mid-February before stabilizing around 47 by the end of the quarter. The game maintained a consistent number of active users, starting at 5.9K and peaking at 6.5K in late February.
Pixel Gun 3D: Online Shooter from Cubic Games saw fluctuating revenue, with a significant peak of $585 in early January. Downloads peaked at 501 in late February, and active users showed a steady rise from 2.7K to 3K in early March before settling at 2.4K by the end of the quarter.
Blockman GO (Mới) - Adventures by GARENA GAMES PRIVATE LIMITED had a notable performance in weekly downloads, starting strong with 1.7K in mid-January and peaking at 2.2K in early February before tapering off to 540 by late March. Revenue peaked at $113 in mid-February, showing some fluctuations throughout the quarter. Active users increased from 1.6K to 4.1K in early February, then slightly declined and stabilized around 2.9K by March end.
Block Craft 3D: Building Games from Wildlife Studios experienced a peak in downloads at 4.7K in early February, with a subsequent decline to 2.2K by the end of March. Revenue fluctuated, peaking at $170 in late January. The game saw a consistent rise in active users, reaching a peak of 32K in mid-February before stabilizing around 24K by the end of March.
Crafty Lands from Afterverse Games saw a steady increase in revenue, peaking at $71 in mid-March. Downloads peaked at 499 in late January and gradually declined to 125 by the end of March. Active users also saw a rise in early Q1, peaking at 1K in late January before declining to 577 by the end of the quarter.
For more detailed insights and analytics, visit Sensor Tower.